Sniper

A project to practice translating a 2D concept to 3D, and to explore character sculpting, texturing, and rendering.

She has been a great learning opportunity for me to explore better workflows within ZBrush and find efficient ways to make high-fidelity sculpture work. I have learned a lot about anatomy, clothing, and hard-surface modeling within ZBrush from this project.

(will be adding a Marmoset viewer soon!)

Post-processed renders (Marmoset Toolbag 3)

Post-processed renders (Marmoset Toolbag 3)

Sniper Turn Around

Concept and design development (by me)

Concept and design development (by me)

Leg prosthetic details

Leg prosthetic details

Sniper details

Sniper details