Website powered by
Michael (Miki) Bishop
Michael (Miki) Bishop
Production Artist @ Bungie
Kirkland, United States

Summary

I am a 3D generalist with a preference towards character art and marketing art. I have worked on a variety of project and specialties, including production art for marketing and consumer products, 2D pixel art, 3D stylized art, and 3D realism. My professional projects include work on Destiny 2, Minecraft, and the new XBOX Live Avatars.

Skills

Character ModelingCharacter DesignConcept Art3D ModelingPBR TexturingIllustrationRenderingLighting

Software proficiency

ZBrush
ZBrush
Photoshop
Photoshop
Procreate
Procreate
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marvelous Designer
Marvelous Designer
TopoGun
TopoGun
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity

Experience

  • Contract Production Artist at Bungie
    Bellevue, WA, United States
    October 2021 - Present

  • 3D Artist at Microsoft (Minecraft)
    Redmond, WA
    November 2018 - February 2020

  • Character Artist at Microsoft (XBOX Avatars)
    Bellevue, WA
    August 2018 - November 2018